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Craft Spice $CS
Craft Spice ($CS) is an ERC-20 token. It is the secondary token of the Blast Royale metaverse. It won’t be minted in advance, so the only way to mint $CS is to play the game and interact with in-game systems. This token is used to perform many actions: equipment repair, replication, crafting, upgrading.

Craft Spice Pool

At the end of every match, players receive the $CS from their personal $CS pools. If the pool is empty, then no more $CS can be earned by a player at this time, although a player can still play the game. The pool is being replenished at 25% of the max value every 3 hours.
The size of the pool depends on the following:
  • The number of NFTs owned The more, the bigger the pool
  • Rarities and Adjectives of NFTs owned The higher the rarity and the adjective, the bigger the pool
  • Trophies The more, the bigger the pool
  • Durability of NFTs owned The lower the durability, the smaller the pool
NFT equipment items only contribute to the pool size after their transfer cooldown ends, which takes 24 hours after the equipment item's transfer.

The number of NFTs owned

The more equipment pieces a player has in their inventory, the bigger the pool. But the dependency is non-linear. The example of possible growth of the pool with more equipment pieces owned is provided in the chart below.

Rarities and Adjectives of NFTs owned

All owned NFTs count towards increasing pool size, but not all items affect the pool in the same way.
Basically, the best item, based on Rarity and Adjective combined, gives the biggest increase to the pool. The second best gives a smaller increase. The third best - even smaller, and so on. The strength of an increase goes down exponentially, following the curve shown below.
The best NFT gives its full increase, the second best gives less, the third even less, etc.

The Durability of NFTs owned

The game uses the durability of the whole collection of NFTs a player owns to calculate a single β€œdurability of collection” value. It’s a sum of all current durability points divided by the sum of all maximum durability points. It’s a value between 0 and 1.
The lower the durability of all NFTs, the bigger the decreasing modifier for the pool size

Craft Spice Take

The maximum amount a player can take from the match depends on the following:
  • Grades of NFTs equipped The higher the grades of items, the bigger the maximum value
  • Durability of NFTs equipped The lower the durability, the smaller the maximum value
  • Number of NFTs equipped The actual amount of $CS taken from the match depends on how many items a player had equipped before going into this match. The maximum amount is possible to take if a player has all equipment slots filled and won the match.
NFT equipment items only contribute to the take after their transfer cooldown ends.
The actual value that a player takes from a match also depends on the placement at the end of a match.
Naturally, the higher the placement, the bigger the reward

Grades of NFTs equipped

Each grade applies its own modifier. The dependency is presented in the chart below
The higher the grade, the faster a player can earn

Durability of NFTs equipped

It works similar to the way how durability affects the pool size, but the game calculates the modifier separately for each item equipped, then applies the sum of them to the value that a player can take from the match.
The lower the durability of equipped NFTs, the bigger the decreasing modifier for the maximum take from the match
All exact values and formulas of dependencies are subjects to change.
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Craft Spice Pool
Craft Spice Take