πŸ’°Monetisation

Blast Royale will be monetized with different revenue streams as follows:

  • Continuous NFT sales

  • Revenue from in-app purchases

  • 2.5% fee on trading equipment on a secondary market applied to $NOOB. 35% of it goes to the Company and 65% of it going to Treasury

  • Collection of 5% of tokens as a Tournament fee on buy-ins

The exact values are not final and subject to change.

Pre-$NOOB era

Blast Royale will be on Mainnet before the listing of $NOOB happens. We call this time the "Pre-$NOOB era". During this time we will use MATIC instead of $NOOB in various utilities across the project.

Continuous NFT sales

We will generate revenue from the sale of game assets that we will inject from time to time into the Blast Royale metaverse such as new character animations, characters, and other customization options.

Revenue from in-app purchases

Blast Royale has an in-game shop where players currently can buy non-NFT items. In the future they will also be able to purchase NFT items using either NOOB or Fiat currencies.

It will have more in-game goods in the future for players to buy and use in the game. Those goods won't always interact directly with the blockchain part of things.

Trading fee

This one is easier to illustrate with an example:

  • Player 1 paid, for example, 45 $BLST to buy an NFT character from Player 2 Player 2 received 45 - (45 * 2.5%) = 43.875 $NOOB The company takes (1.125 * 35%) = 0.39375 $NOOB (1.125 * 65%) = 0.73125 $NOOB end up in the Treasury

Tournaments fee

There will be competitions in the game where contestants will have to have buy-in in tokens to enter. We will take a commission from each buy-in, and all the rest will form a pool prize for a tournament.

Treasury Funds

A part of the non-staked Treasury $NOOB will be moved towards the Playing Rewards pool to refill it to keep rewarding skilled players for succeeding in the game.

These funds will be also used for other activities that are necessary and beneficial for the growth and success of the whole ecosystem.

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